Black screen at second launch (solved)

Hi,

I am having issue with my Android game, where first launch after installation works fine. If I quit the game and launch again, splash screen will appear then show me a black screen. I am starting to think it is related to Unity Mobile Notification package (v2.0.0), Addressable package (v1.19.18) (maybe localisation package v1.1.1, since localisation uses addressable package) because I see errors from my log, which I don’t understand them.

Update: it has been solved. Thanks.

What did you do? Having the same issue since implementing localisation package at I think it has to do with addressables (which localisation is using), too.

Hey, did you ever find out how to fix it? I have the same issue trying to use remote addressables to load scenes.