Any project, any unity build…
A couple of months ago everything worked well.
Help pls.
Please, upload the screenshots here on the forums. We are VERY reluctant to click on obscure links which we do not trust and can be sure what they are (risk of viruses and such). You can upload images hitting the button below the editor box saying “Upload a File” and you can embed it into your post.
This forum has very hardcore spam limiter, every my movement looks like spam =) So, I changed screenshot from outer link to loaded image.
In every editor window or subwindow only header is visible, the body is black rectangle.
try to open the editor log and check what it says
Forum does not allow to load log file… so I renamed it’s extension to “.txt”
4384150–398041–Editor.txt (243 KB)
NullReferenceException: Object reference not set to an instance of an object
at System.TimeZoneInfo.FromRegistryKey (System.String id, Microsoft.Win32.RegistryKey key) [0x0009a] in :0
at System.TimeZoneInfo.FindSystemTimeZoneById (System.String id) [0x0003f] in :0
at System.TimeZoneInfo.CreateLocal () [0x00053] in :0
at System.TimeZoneInfo.get_Local () [0x00009] in :0
at System.TimeZoneInfo.GetDateTimeNowUtcOffsetFromUtc (System.DateTime time, System.Boolean& isAmbiguousLocalDst) [0x00000] in :0
at System.DateTime.get_Now () [0x00008] in :0
at UnityEngine.GUI…cctor () [0x00089] in C:\buildslave\unity\build\Modules\IMGUI\GUI.cs:24
Rethrow as TypeInitializationException: The type initializer for ‘UnityEngine.GUI’ threw an exception.
at UnityEngine.GUIUtility.SetSkin (System.Int32 skinMode) [0x00008] in C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:215
Looks like Unity can’t read timezone info from registry while loading project… but how to fix this?
TimeZone section exist and filled in my registry.
Same problem. Have you fixed it?
Unfortunately no. I wrote to support by bug report, but they can’t reprodure issue so could not help for the moment. But I was answered the problem is in OS (Win10x64) and adviced writing to microsoft with this issue.
In addition, Unity last builds work fine at Win7x64. Last decision of mine is using Unity 2017.4.24f1 (64-bit) at problem pc until solution found.
Same problem with Unity 2019.1.0f2 (64-bit)…
I reinstalled my OS and problem solved.
Thanks ) It may work for me, when my OS will get new life )
Definitely, reinstalling win 10 worked for me.