Black Sun: The Beginning (my game)

few questions and i need answers:

  1. I made my character in sketchup 8 and exported it to blender from blender i exported it to my folder in fbx file and imported it in unity. So everything works fine but when i add move around script from TT my ship (character) moves back when i hit up and the other way around. Any help please!?

  2. Simular thing happens when i place my spawn point in front of my turret. Bullet dose not “fire” or to put it more acuratly i cannot se it even thou the renderer is on and it shoots back when i do see it.

  3. Dose any body have Tornado twins turret becose they removed it from their site the links on youtube are old. If any one has them upload them here. Thank you in advance
    With respect Mystery Team Creation

You might get a better response asking each individual question on Unity Answers.

For Problem 1 (and maybe 2) it seems like a rotation problem (so anywhere in your import-export process the axes have been flipped).
If you click on the object just look at it’s gizmo if the blue arrow goes out of the front, the green one trough the top and the red one through the side of your object.
If not, create an empty gameobject and put your ship into it. then rotate your ship accordingly.

Update i did as you told me and it works but now i cannot move forward or backward even with w or s so any tips