Black transparent texture

Hi there!

please see this screen shot

the UI image in Editor is transparent Ok…
But in game view is black texture, why?

my project Canvas Screen Space mode need to be Screen Space Overlay,
I used to tried to changed to Screen Space Camera, and the issue was gone,

But I need Canvas Screen Space Overly, Actually I used to change material to
default sprite material, and the issue also gone, the transparent is Ok too.

so I think it should depending on my Shader Graph, But I don’t know how to make it properly
like default sprite Shader.

anyone has suggestion?

Thanks!!

Is this a 2D or 3D URP shadergraph shader? If its 3D, you might need to set the Surface Type to Transparent. If that doesn’t work, would you be able to post your shader?