I’m a pretty seasoned Unity user and was tooling away on a project that was working completely fine earlier this morning, until it wasn’t. For whatever reason, it seems like the issue is reproducible upon creating a new script which then (apparently) fails to compile.
Errors and issues would normally be all well and good, however, I’ve been met with nothing but literally blank errors that do nothing when double-clicked.
Additionally, I noticed that in the project I was working on, the collaborate button mysteriously disappeared from the UI? I’ve been using Unity collaborate pretty extensively since it became a thing, but have never run into this issue – the mystery is further compounded by the collab button being present in new projects, but the same issues with script compilation and blank errors are still present, even in a totally blank project.
I’ve tried upgrading Unity versions to 2019.2.14f, where I was using 2019.2.11f before. I’ve tried doing a complete scrub of all Unity files, including the associated appdata folders. I’ve tried fiddling with the runtime version in the player build settings. No luck so far and I’m otherwise out of ideas, any input or suggestions would be highly appreciated to try to resolve this! Thanks!
Try opening your project with the command line instead of using Unity Hub.
Had the same problem just now and that fixed it completely.
Some new sneaky Hub update must have broken it.
Spent the past 2 days trying to fix this error. How do you open the project from command line? I tried "C:\Program Files\Unity\Hub\Editor\2019.2.6f1\Editor" . and it just launches Unity Hub.
EDIT: Nevermind, I got it. I needed to add the -projectPath flag.