Here is my project: “Blaxploited”, a game inspired by '70s blaxploitation and kung-fu movies. I’m using most awesome tools which are Unity3d, Blender and Gimp. I prefer scripting in JS (frankly ? dunno why because in fact I prefer Python). Also I’m using tablet for drawing and 3d connexion for navigation in Blender. For docs/ideas/design/graphic prototypes I’m using iPad with pen.
Simple level for testing touch interface and fighting. For the punching bag I used physics. My goal is to simplify interface much as possible, It’s starting to be annoying to downloading (and buying!) yet another game from AppStore with nice graphics but with totally screwed steering.