BlazeFace Keypoints Not Working With GPUPixel

As a follow-up to this thread about the blaze face template from hugging face, when setting the backend to be GPUPixel, the 6 keypoints don’t occupy their expected positions (eyes, nose, etc.), they are all just on the center of the face image, there are also no warnings or errors.

Here’s how it looks

@PaulBUnity Could this be because some layer is not working with GPUPixel?

Thank you

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Yes, that’s definitely a bug there! You are right, probably a layer not working correctly with GPUPixel. Thanks for reporting it. BTW, which platform are you trying to run it on?

Hello, thank you for your reply. I’m trying to run it on WebGL.

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This is known internally as Task 433.