@proteinbeer haha, super.
the trick is to put the hand on ice prior to filming - this makes the veins contract i guess - but to stop before it starts turning blue.
This is gorgeous! And pretty darn genious as well!
Should I ever get a iPad I’ll definitley give it a go.
Do you have any plans for a pc version? I don’t see why you couldn’t do these controlls with a mouse just as well and since it’s coded in unity the port shouldn’t be too difficult.
Anyway, love the concept, love the execution. Oh, and grats on finishing!
thanks inko.
i actually do think about a pc version t0o. but simply exporting it wont do, since i spent so much time to make an optimal touchscreen experience. i even designed different levels for iPad and for iPhone. the question is how to translate these mechanics to the mouse controls. i hope it wont turn out to be as difficult as translating the gamepad controls to touchscreen
Thanks!!! The game is super cool! Tomorrow I will give it to my daughter to see what she thinks (she’s 6) cause she loves that kind of games.
There is only one problem Only 60 levels Keep adding more!
I love how You not made the menu
Good luck with Your sales!
P.S. Was Your game featured somewhere at the App Store?
thanks, i hope the girl will like it too. would like to know.
it took a long time to make it fun for children and also for people who never ever played games before, but at the same time challenging enough for “serious gamers”.
i kept making them until experienced puzzle-players among my friends started having trouble finding solutions. then i made 10 levels more. so it should keep you busy for a while.
but as soon as (or if) people start asking for more i will start working on new level designs.