Blend Mode with 2D sprites?

Hello,

So, my question is if there’s anyway to change the blend mode (add / multiply / screen…etc) of a 2D sprite? I’ve found some shaders in the ShaderLab section of the forums but all the examples I’ve found and tried didn’t work. The best result I’ve obtained so far is to give to the sprite a custom material and apply a particle shader to the material:

1592846--95690--$unity-material.jpg

Thank you.

– Rod

Nobody? I’m sure this is an issue a lot of people must encountered at some point. There isn’t a way to change the blending mode of the 2D sprites in unity 4.3?

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