Hi there,
I’m trying to get into Mechanim but there seem to be a lot of changes since I last looked, which is probably a good thing but a lot of tutes are outdated now. Any help would be great!
So i have an idle and a punch animation.
I want to be able to tap space and have the punch animation play, then blend back to idle. I’d also like to be able to interrupt the punch animation cycle so I can repeat it rapidly.
I’m using the new trigger parameter to trigger the initial punch, but then what is used to blend back? There used to be a condition for when the animation has ended but it isn’t there anymore? Also how could I interrupt that with another punch?
Thanks!
Pete