Blend Tree Animation only works after going East

I just started using Unity not long ago, so sorry if this is a rookie mistake. I’m using the blend tree in the animator to make my character move in a top down game (like Legend of Zelda), and my character moves in the respective direction. However, the animation is going way too fast and I’m not sure how to fix it. in the animation tab I set everything at 12 FPS but it looks like 60 or something.

Hi, based on what i’m seeing, you need to change the speed of each clip individually. Select the blend tree, go to the inspector panel, look at the little clock icon, that column indicates the animation speed.