Blender 2.48a -> Unity Woes

Two problems, all starting with me trying to get UV textures into my game. :roll:

1: It seems as though my texture file isn’t getting imported. I originally exported my model as a .obj, and made sure to specify that the texture has to be exported. I check the Blender console, and it confirms that the image is copied to the directory I export to. When I try to import my .obj model into Unity, the texture does not come over.

2: When I try to go the more direct route and directly import the .blend file into Unity, it throws an error:

I am using 2.48a, three versions above and beyond 2.45.

What the sam-heck’s going on? Should I reinstall Blender, find another modelling package, or are easier fixes out there?

  1. you need to apply it to the material commonly, especially if the material was more than just diffuse

  2. the appropriate plugin is installed? export to FBX in blender works? the blend format is set to use this installed version of blender to open?

Ka-fixed! :smile: Thank you.

I don’t think I have that script. Where could I get it?

It might need to be reinstalled since it seems Unity isn’t finding Blender or Blender’s fbx exporter, but you should be using Blender 2.49b anyway.

–Eric

the fbx exporter should come with blender.
but you need to have python installed correctly as per blenders install documentations or importerts - exporters - scripts won’t work (this point is especially relevant on windows cause there is no python on the box without you installing it appropriately)