Blender 2.56a importing still broken?

Hello!

I have been exporting my Blender models as .fbx and just importing those into Unity for a while now (Since the first 2.5 release), but I just saw that with 2.56 (Now 2.56a) the direct importing of .blend files was fixed! Looking forward to try it out, I installed the new version and tried saving the .blend file into my project's assets folder, however when it tried importing, I was told "Blender could not convert the .blend file to FBX file". Any ideas? I am using the Indie version of Unity, if it makes a difference.

-Mike

You have to use Unity 3.2 + Blender 2.56 in order to get direct import working.

IIRC, it is recommended to install Blender with default install options, otherwise Python libraries might not be installed correctly.

I have this exact problem as well. I have even tried making a simple model in blender 2.49b and it still doesn't work