Blender and Unity

Greetings!
I’am Andrey is from Russia.
Unity (2.6.1) don’t import 3D-Models from Blender 2.49b :shock:

Error message: Blender could not convert the .blend file to FBX file.
You need to use Blender 2.45 or higher for direct Blender import to work.

earlier than similar was not… Help!

Works fine here. Sounds like you haven’t installed Blender so that Unity can find it. This subject has come up before, a search will find the fix.

Blender is installed (look screenshot)

Maybe you have/had other versions of Blender installed too, anyway this usually means that your system does not recognize it as the launching app. for the .blend files (looks like Unity uses the System specs for this). I would select a .blend file at the finder, open the info window for it and change the default opening app. there again. Then set it as default for any .blend file.

Try moving your blender folder into your applications folder and see if that helps.

don’t help

No, i use 2,49b only

What happens if you double click a .blend file, does it open Blender? If it doesn’t, then you need to associate the .blend file with Blender 2.49b. Right click the .blend file, select “open with” then select “other” and finally click the “always open with” box.

Yes, i did it. If i double click a .blend file, Blender it open.

Did you reboot and restart Unity? Sometimes that helps. Otherwise I’m afraid I’m out of ideas.

Unity - Qiit

Can you export to .fbx from inside Blender? If you cannot, then you don´t have the exporter correctly installed, and so unity cannot use it. My last idea so far…

I may be off base here, but did you install blender or are you useing the compressed version of blender?

I tried using the compressed version and had problems. When I installed blender all works great.

I use MacOS X, Blender with no installer, Blender in .zip archive… I import to .FBX, but in Unity model is no show…

A-a-a, when i first install Blender (on blender3d.org only .zip archive), all scripts they were installed, and models can import to Unity… I three weeks ago worked in Unity and in me everything worked. Several days ceased ago to work, I reinstall blender and scripts and there were not… I relaunch scripts (blender.app/resources/.blender/scripts/)… scripts before this worked beatifully. Unity not import…

Sorry if i wrong in my words :slight_smile:

If you drag down the info panel, what is displayed in the scripts path setting? I’ve set mine to a folder where I keep all my blender scripts. If you’re loading an external script to export to .FBX, perhaps this is the problem?

maybe path settin wrong there?
screen:

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Hmmm… could be the problem. The “.blend” path is a hidden path and perhaps when Unity launches Blender it’s not seeing the scripts within? I don’t know, just a thought.