Blender animation (meta objects).

I made in Blender a creature that his hands made from meta objects and the rest of the body are meshs, I made an “skeleton” (armeture) to make the animations.

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The problem is that I can’t find any way to attach the hands to the skeleton. Why I can’t attach the hands to the skeleton? It because it made from meta objects?

Try converting the meta objects into meshes (forgot when the option is). This way, you can control them with armature. Could you post a pic?