Blender animation not working properly in Unity

I have created a rigged stickman model in blender and have created a couple animations in blender - they all work fine. When i load the FBX file into unity (cannot just drag .blend file its telling me i need v2.58+ even though i have v2.79) none of the bones are animating when the animation is playing, even in the preview animation screen. The only thing that animates is the position of the character when he bobs up and down but nothing else. Please help. i have attached the blend file of the character )

nvm i found why it was not working