Hi,
I’m having significant trouble getting my blender animation to play in unity. It works in the unity editor, the animator controller says it’s playing but there’s no animation in the game. I tried making a simplified blender animation on it’s own scene and am still having issues.
The animation does not have the “legacy” setting ticked.
I’ve tried with and without an avatar. Avatar was generated in unity.
I’ve also tried with and without root motion.
The animation is set to loop.
Pictures are:
- animation working in unity editor preview
- animation playing in animator window
- parent object with animator controller
- child object with mesh graphics
- Blender export settings.
I’m sure I’m missing something really obvious but after searching multiple forum posts and mimicking Youtube videos it’s still not working.
Any help would be much appreciated.