Blender armature model to unity issue

I have made model with blender, then added armature and made animation, when I export FBX and import to unity, it shows everything in unity except for mesh… And yes I selected all items to be exported, from lamps to mesh. Any suggestions?

I attached blender file http://www.failai.in/show/F/659041330/running.blend
it is foreign upload site, just click word “Pirmyn” to download.

Not directly related to your question, but shouldn’t it belong to External Tools? I believe there are more people familiar to Blender.

I really need to get answer, I am making game for my college final work :frowning:

In the Object menu in Blender, you have the model’s duplication set to “faces”. Change it to “none” and it works just fine.

Thank you for your answer, I am green with blender, should I go to this board? http://i47.tinypic.com/2pt7zuw.png and then, what to click exactly?

Ok found it, it was in right panel, that cube. Thank you zombiegorilla, saved my diploma :smile: