Blender file no longer exporting animations

Here’s my situation:

I created a character in Blender 2.49, with an armature and multiple actions. Exporting to Unity worked fine. I decided to create a gun that has moving parts, and created a second armature for that gun, forgetting that Unity doesn’t like having two armatures in the same file. The export went horribly. So, I got rid of the armature on that gun, creating only one armature in the scene again, the original one that still has actions attached. However, when I save that file, Unity no longer accepts its animations.

Any suggestions?

Well if your animations were working correctly for your first armature I know a way so you can use both armatures, but otherwise I’m not sure.