Hello I modeled a character in Blender and I also made the Hair with Particle System of Blender, when I import the model in Unity I can see everything but not the hair, I miss something? Thank you.
Never tried this myself. Solution to your problem might be found here : Blender Hair Export to Unity
Though just thinking about makes it seem unlikely to work. I’m not sure if blender carries over vertex groups for pinning hair in place (assuming that’s how you’ve done your blender model) whether it be for an object/polygonal mesh or a particle. Even if it did pin each strand of a the huge number of hair pieces(and their children) you’d probably end up with a huge draw call.
Again never tried this myself. Good luck!