Could some please post an example of there o of a head but with its bone structure to get an idea how its made?
What I had found so far is that in blender with shape keys its easy but heard that shape keys dont work on unity, and I dot have bucks to buy some program that can do.
Or is there a way so?
I tried some auto head rig from blender nation but it has high amount of bones, does this affect performace?