Hello,
I’m still learning Blender still very new at it.
When in blender the model rotation is how it should be. But soon as its goes from Blender to Unity for some reason the model goes on its side see preview below.
What it looks like in Blender;
What it looks like in Unity;
Unity - Album on Imgur (Model - FREE item)
Is there a way to make it so its same in Unity as what it looks like in Blender?
Thank you