I have been trying to import a .blend file into unity following the instructions on the website, but it will not let me. Every time I select it as the asset to import, it gives me an error saying “You cannot open the application Blender because PowerPc applications are no longer supported”. It then saves the file as a document in the project panel. I cannot use this file or bring it into the scene view. Unity also says that “Blender could not convert the .blend file to FBX”. Any help would be appreciated, thanks.
In blender, go to File / Export / as .FBX. Do not put a .blend file in Unity, but an .FBX file already exported from blender. Now all you have to do is drag and drop the new .FBX version of your model or scene into Unity, and set the Scale Factor in “FBX Importer” in the inspector to 1.0, because it is 0.1 by default. For tangents and normals, select “Calculate”. Hope this helps.
Thanks for the advice. It worked perfectly.