Hello there!
I modelled a small tree in blender. When I imported the tree into Unity, it is all right when I hand place it. But when I try to paint the tree onto the terrain. It appears sideways, I can’t edit the rotation. These are the things I tried:
- Edit the prefab with the right rotation
- Change the rotation in blender
- Flip the terrain sideways. So the trees would be all right. (Note: Terrain can’t flip. I noticed xD)
I need to place down a lot of objects. It is just tooo much to place. Thank you!