just started a new project where so far have been using blender for our models.
the FBX for a model we exported has a MODELNAMEAvatar item in it. ex. CUBEAvatar
what is this? what is it’s purpose? and if we don’t need it, how do we get rid of it?
Your CUBEAvatar object could be part of your scene in Blender. Have you checked the “Selected Object” checkbox in Blender when exporting to FBX? If unchecked it exports the whole scene, and not just your object. You explicitely have to check it. Again and again. Blender doesn`t recognize this setting.
came back to let everyone know i found how to turn it off…
in your FBX in the “rig” tab change the animation type to “none”
must be something with the new rigging system i haven’t had time to check out yet. but since (for now) all the objects we use don’t have animations. i just shut it off.