Blender model unable to transform

Whenever we import a blender model, when I select the asset, I am unable to change the transformation, the animations, or edit the skinned Mesh Render (which means I can’t apply a material)

Does anybody know what is causing this problem.
We tried exporting it as a .fbx file, but the same problems exists as well as the animations not showing up.

Update:
I’m the only one who has this issue, and here is a screenshot of what I mean by grayed out.

331916--11698--$error_114.png

This is not a Blender issue. I guess you are selecting the model at the project window, and this is the expected behavior. You must drop a copy at the scene, and make those changes to it, instead of the original.