Blender Models Look completely different in Unity... Help!

I am using Blender to model my objects for a game, but I ran into a problem. When I import my blender objected as a .blend or even a .fbx it changes the color of my objected in unity any ideas?
I did some research all I found was uv mapping. I’m newish to modeling and never really even tired to Uv map any ideas?

Unity model Screenshot by Lightshot

Blender Model Screenshot by Lightshot

screenshots didnt work

I figured it out. It made a material folder with all the colors, and I just had to drag and drop them on the object