Blender NLA sequence into unity.

Hey guys,

Basically I want to make some combined animations in blender by using the NLA editor to piece together my actions.
I can do that fine but then get stuck taking this new animation into unity.

I can get the actions in to unity fine but so I think I’m asking “how do I turn my NLA strip back into an action”, but I’m welcome to other ideas how to do it.

Try hitting space in the NLA and choosing Bake Action. I haven’t tried using the action baking for that purpose, usually I just bake constraints into curves, but it might work.

thanks for the reply, it almost works but breaks pretty badly sending the ik handles off into space. Hopefully I can figure it out.
Thanks again for the help.