Blender Nodes for Unity (858215)

So, I was working on Blender and I thought, why not there is a Unity Blender Nodes? And I started make it. Now it is nearly over. But I want to know what you think about this? I’m thinking, it can be used for Nodevember. Here is github page to download if you want to test: GitHub - Warwlock/blender-nodes-for-unity3d: General Blender Nodes for Unity Shader Graph · GitHub

And if you need documentation, you can look example scenes or use wiki page of github page.
Also there is Shader Graph that contains All Blender Nodes.

And here is some example scenes:

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That’s really great… I find blender nodes more easier and artist friendly than unity’s shader graph… thanks for making them available for free!!!:slight_smile:

You are welcome and thank you for your reply.

I don’t know why but, there is a problem with new shader graph and new unity version of 2021.2.0f1. So dropdown nodes in subgraphs are not working. That’s why most of nodes are not working. I reported a bug, so I’m waiting for reply from unity.

I’m having problems installing this package. I used Assets → Import Package → Custom package… to import it, but I cannot find it in the package manager after that. What should I do after importing it?

When you import custom package from Assets → Import Package → Custom package… it won’t show in package manager. It shows in Assets folder.

Is the next step a Blender to Unity graph convertor :wink: ?