I have been trying to change the transparency of an object I created in blender that I imported to Unity. It was working so I changed the color of the object and renamed the file and brought that into Unity using the drag and drop. The file name has changed, but the object is still green instead of red. I have tried to refresh the object and re-import it, but nothing has worked. What am I doing wrong here?
Sometimes the import path between Blender and Unity can be a little… tricksy. Try exporting the model from Blender as an FBX and see if Unity will import that with the updates you’ve made.