Normally i was using the action editor in blender to animate things for Unity!! But this way doesnt work for the things i need to animate!!So i used the path animation!! Within Blender theres not a problem, but in Unity there is!! Unity automtically recognizes the Animations i made via Action Editor with Keyframes, but it doesnt recognize the path animation??
Just had the same Problem and didn’t find an immediate answer. So here is my take:
You can bake the animation into keyframes in blender and then export it.