Blender Rig To Unity 5.5 Animation Issues

Hey All,

I am experiencing some weird behavior that I have never seen in Unity before. Here is an image of my character before I press the record button in the animation window.

And here is a picture as soon as I press the record button on a blank animation.

The character moves to 0,0,0 with a weird pose for his legs/arms. This pose is also the default pose when I go into the muscles tab in configure avatar. How can I fix this?

Cheers,
Colton

https://forum.unity3d.com/threads/i…oid-animations-in-editor.380049/#post-2472926

Cheers dude