Blender: See Through

So, I was working with blender to make a character for my 3rd Person Game, but when I import my model from Blender, this happens.

Notice how you can see through the inside of his shirt. How can I fix this?

In Unity every face is only visible from one side and invisible from the other one. That’s why you see through the shirt.
The solution is simple. You need to duplicate those faces. And after that you need to flip the normals of those faces.

Ah, ok, thanks, that fixed my problem :smile: