Hi!
I’m pretty new to Unity, (been working with it about 2 weeks), and I’m currently building a game with multiple levels in it. I wanted to know if I should create a Skybox in Blender for each level, as each level may have a different time of day, and therefore a different Skybox. I’m not entirely sure if the default Unity “Render Settings” allow for a different Skybox per scene (aka my level), and if it would be better to create a skybox for each of my levels performance-wise (as I import the level models into the scene and leave it at that).
Thanks in advance!