This is my error: When I try to import a Blender object that I’ve modeled and textured, all the textures turn black. But heres the weird thing-When I just use the default blender material maker – the textures show up fine. When I UV map all the textures just come out white, and they dont even apply right. Help? D:
Example
of the blender textured object(texture is just a random photo):
[20553-screen+shot+2014-01-11+at+10.56.17+pm.png|20553]
In Unity
the object is just a black texture: [20554-screen+shot+2014-01-11+at+10.58.21+pm.png|20554]
Hi, when you are importing a models from blender to Unity, then the texture is not applied automatically on the material. You must do it manually (check the model import page on Unity doc page).