I have made a model in blender and I have also textured it in blender using UV maps.
The same way this person did:
1
Also, I have made an animation.
However, when I import the model into Unity as a ‘.fbx’, it has no texture. It creates a materials folder with the UV maps in it but I am having trouble assigning them to the model.
Please some EXACT instructions how to do this, I am very new to using Blender with Unity, character animations, etc.
Thanks in advance.