Blender Texture

I have made a model in blender and I have also textured it in blender using UV maps.
The same way this person did:
1

Also, I have made an animation.

However, when I import the model into Unity as a ‘.fbx’, it has no texture. It creates a materials folder with the UV maps in it but I am having trouble assigning them to the model.

Please some EXACT instructions how to do this, I am very new to using Blender with Unity, character animations, etc.

Thanks in advance.

AS default you export only model&animations (no textures), but if you was painting them in blender you must save them separately (CTRL+S saving blend file, go to UV/Image editor and there save them). Then drag this texture into unity and drop it on your’s model material.