Blender to Unity Animation FBX - Validate Error: Your animation cannot contain duplicate names

Hello

Can anyone know why (Asset Store Tools) Package Validator reports such an error?

Everything works well.

Error:
“Your animation cannot contain duplicate names. The user can either use one animation per prefabs or have to rename all animation files in the fbx objects themselves. Make sure that your animations have a naming convention which is easy to understand…”

best regards

Same here, i don’t know why this is happening.

EDIT:
I managed to remove the errors, i had to change the name of my clips from:
armature|idle
armature|walk
armature|jog

to:
idle
walk
jog

I don’t know why the “armature|” prefix was causing those erros (or maybe it was caused by that “|” character).

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