Can someone please help me. I want to make animations with blender and then import the model with all of the animations/actions to unity. I tried it once but what i got were a few seperate actions/animations named as the bones they were attached to.
What i like to have are seperate actions i can call myself like walk, shoot and so on and so forth. So that i can simply import the model in unity and use them. In my first try the model also was f***ed up but that shouldn’t come from the animations.
Hope someone can help me with my animation problem.