Blender to unity export Problem,Blener To Unity Export problem

I recently made a pistol for a FPS but when I export it to unity from blender and place it in the scene, it’s see though, I think it’s inverted but I have no idea how to fix that, if you do plz help.,Please help I created a pistol in blender to use for a FPS but when I export it, the model is see though, I think its inverted or something and I don’t know how to fix it.

@KillerOfSteam7

make sure to apply your object transform {rotation and scale} in blender before exporting…

and try this export options assuming that you export to FBX…