I was working on a model with various objects, the miscellaneous objects are all parented to the main body, I have parented objects to each other without trouble before. But now I do not know what I did wrong since when I import the model to Unity, the child objects appear stretched out which is not at all how it looks in blender.
Parented:
Yes it’s a thompson
Unparented (Desired Appearance):
I tried parenting with both options
- Object
- Object Keep Transform
But did not make any difference.
Any Ideas?