Is there any way to duplicate the Diffuse => Toon option in Blender? I really like the effect it gives, and would love for it to be in unity.
Thanks!
Is there any way to duplicate the Diffuse => Toon option in Blender? I really like the effect it gives, and would love for it to be in unity.
Thanks!
I don’t know Blender toon shading, but the Unity standard assets package contains a set of toon shaders. If you need to a toon shader with normal map support, this post might be worth to take a look at.