Hi All
I have a niggle, when creating a simple object in blender and then importing the blend file, the object comes over fine, although the rotation is off (which i’ve seen the answer for).
When trying to apply a material or texture to the object it applies 1 color and nothing like the material I’ve created.
example would be create simple sphere in blender, import into Unity and try apply a texture and it just turn a red color. Not sure what’s going on with it, tried removing the imported material and re-assigning a new material, but still fails to work correctly.
Thanks for the reply, I'll give it a try.
– Steve_O