Blender - Unity Animation Controls

Hi,
I’ve successfully imported both my models/textures and animations. I just can’t seem to figure out how to assign each animation to certain controls. Like when i was forward i want animation A, when i jump i want animation B. How do i assign each animation to seperate controls. As it stands i just plays one when it is idol. Also, the animations that did import did not import identically to blender, the deformation was slightly different/worse.
Any help appreciated as this is part of my big uni project!
Thanks.

http://unity3d.com/support/resources/example-projects/character-animation

Very useful to study.

I second that.