Blender vector fileds and particle system

There is a tool for Unreal GitHub - isathar/Blender_UE4_VectorFieldEditor: Blender addon that adds support for working with 3D vector fields using the FGA file format. .

Can I somehow export/convert this file fga for use in Unity ?

Assets such as MegaFlow (Mega Flow | Particles/Effects | Unity Asset Store) offer FGA support.

Here is another: VectorayGen - Official Vector Field Plugin - FGA & 3D Texture Support - Effects Graph Compatible | Particles/Effects | Unity Asset Store

Having not used them, I can’t personally recommend them; I simply searched for FGA on the asset store :slight_smile:

Is there a free one ?

Something like this FGA to 3D Texture question - Real Time VFX