I have a project where we have a room with diffrent lighting options. I wanted to texture bake the diffrent lighting options as a map and with a slider have the user blend between those diffrent options. I’m a novice when it comes to scripting,so if anyone can give some guidence on this and point me in the right direction I would greatly appreciate it.
I’ve attempted to try to modify it to incorporate more that 2 textures. I was able to add a third but unfortunetly it will only blend the tex01 and 02 but not the third. I’m a new to writing shaders. Not sure what I did wrong here.