I have a state driven camera setup, but I want to know if i can get another virtual camera to activate using it without resorting to a timeline?
When a state driven camera is in use it doesn’t seem to allow other cameras without being in a state. So if a state driven camera is for my main gameplay, I cannot transition it to like a camera wanting to show something else just by activating it and making sure the priority is higher.
EDIT: I realize now the way cinemachine is reading this is the whole state setup is basically a single camera. fair enough, went with a different set up.