Blending ragdoll physics and animation

Hello, just asking… What is in title, is it possible?

Like, my character falls down (ragdoll physics), he then needs to pick himself up(animation) Is it possible, and if, how?

Thnaks in advance

You can use this package from asset store if you like: Ragdoll-HitReaction Manager

Setup is same as unity default ragdoll way: Setup Video

Here is demo video: DEMO