Blob Shadow Flickering on iPhone

Hi.,

I’m using blob shadows for the first time on my game. It seems to run fine on the Unity editor. Today I tried building to iPhone and running from there. For some reason the shadow is constantly flickering, and showing strange artifacts.

Running this on iPhone 4. Anybody have any ideas?

:roll:

There are a few old topics on this, try a forum search.

Although there is a fix for the flickering I think the general consensus was don’t use blob shadow if you can avoid it (for performance reasons).