Blob Shadow Projectors and Terrain

Do they not play well together?

My blob shadow projections aren’t working on terrain.

Nope, projectors don’t work on terrains (yet?).

–Eric

The terrain-engine is a really great and powerful feature, but it sure needs some time to grow and evolve… Working Terrain-Projections are high on my wish-list too.

In my game, weather and changing light conditions play a big role, so using an animated texture projection for cloud shadows on the ground would really rock! So hopefully, they will work in the future.

Hmm … any clue as to the “yet” part? Aras?

Is this shader-related or collision-related or what?

It does not work right now. It’s rendering system related, i.e. terrain rendering stuff is not integrated with the whole lighting/projectors/shadows system. But we definitely want to make it work.