BlobAssetReferences assigned on SharedComponentData break if the SubScene isn't 'open'.

BlobAssetReferences created in bakers and assigned to ISharedComponentDatas seem to stop working (Value is null) if the SubScene containing the Baker is ‘unchecked’ / ‘unopened’. Marking the SubScene as open allows things to function as expected. Am I missing some limitation of SharedComponents relating to BlobAssetReferences?

It should work in prefabs. Show code?

The prefab related issue turned out to be a red herring. I reworded the post to be more specific with the bug repro I submitted. Sorry!

I don’t think blobs work in shared components (Entity references definitely don’t). Use normal ICDs.