BlobAssetReferences created in bakers and assigned to ISharedComponentDatas seem to stop working (Value is null) if the SubScene containing the Baker is ‘unchecked’ / ‘unopened’. Marking the SubScene as open allows things to function as expected. Am I missing some limitation of SharedComponents relating to BlobAssetReferences?
It should work in prefabs. Show code?
The prefab related issue turned out to be a red herring. I reworded the post to be more specific with the bug repro I submitted. Sorry!
I don’t think blobs work in shared components (Entity references definitely don’t). Use normal ICDs.